﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TJDevHouse.Starcraft.Game
{
	/// <summary>
	/// A map tile which contains data for a map tile, but will never be actually linked to a map.
	/// 
	/// Used for importing map information into a map.
	/// </summary>
	public class TempMapTile
	{

		public bool HighGround { get; set; }
		public bool Walkable { get; set; }
		public bool Buildable { get; set; }

		public TempMapTile()
		{
			HighGround = false;
			Walkable = false;
			Buildable = false;
		}


	}
}
